FFP_17 shows how to encapsulate the universal video player FFplay.exe.
FFplay.exe must be copied into the "Exe" folder of the project after downloading it from
It is based on Fabrice Bellard's FFMeg project which runs on Windows in console mode.
To run a console application in a WINDEV project, it's not easy, because everything must be programmed directly with the low-level API.
Good hearer, hi!
All video formats, including those for the internet, are supported.
If this project works well, I intend to write a FFMpeg based video capture to make it easier to create tutorials for the web.
Thank you for your feedback so that I can correct or improve this project.
Note: you can test everything in GO mode, you do not have to include all the DLLs of the WINDEV framework in compiled mode because FFplay.exe is already quite large.
There is no codec to install because everything is in the executable.