PC SOFT
ONLINE REPOSITORY
FOR WINDEVWEBDEV AND WINDEV MOBILE

Home |  | Sign in | English US
GLImage (OpenGL textures)
Published by Patrice TERRIER
in the category Tools
New features



Description
As soon as you start OpenGL programming, it is essential to be able to use quality textures.
Mipmapping, variable opacity, anti-aliasing are all techniques used to produce professional quality 3D renderings.
GDImage supports all of these techniques to produce textures of any size, from the following image formats:
tga, dds, bmp, tif, tiff, dib, gif, ico, jpg, jpeg, png.

The 64-bit "GLImage" project, compatible with WINDEV 17 to 26, shows how to create textures from images using Explorer's drag and drop.
The window has 2 textures, one for the fixed background and the other opaque or using variable opacity which can be manipulated with the mouse.
Illustrations, screen shots
none
none
User reviews
(To evaluate this resource, click 'Write a review')
No review or comment? Be the first one!
ABOUT
RATING:
00No rating
DOWNLOADS:
76
PUBLISHED:
June 30, 2021
VERSION:
1.00
CONCERNS:
WINDEV
Minimum version: WD17+
SIZE:
639.2 KB
OF SAME DEVELOPER